This is a geometry node modifier “Pavement, Wall And Roof Tile Generator” I developed during the calm period in my freelancing. At first it was just a study to compare 3ds Max’s RailClone plugin with Blender’s Geometry Nodes. I was pleasantly surprised by how effective, customizable, and performant the Geometry Nodes are, and I have integrated ARCH TILER into my workflow. If you are interested, you can get it here. Features video here. Animation benchmarking the modifier is here.