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  • ARCH TILER for BLENDER

    This is a geometry node modifier “Pavement, Wall And Roof Tile Generator” I developed during the calm period in my freelancing. At first it was just a study to compare 3ds Max’s RailClone plugin with Blender’s Geometry Nodes. I was pleasantly surprised by how effective, customizable, and performant the Geometry Nodes are, and I have…

  • wooden kitchen sticks to rabbit

    For this sculpture I used well known Stanford bunny 3D model (available here). I decimated it in 3ds max, set needed dimensions and then manualy piece by piece cut and glued parts together.

  • GPU working and rendering custom rig

    Time has come to switch rendering from slow CPU to GPU works well with 3dsmax/vray or blender/cycles. The idea comes from crazy mining rigs, box is made from cheap alu profiles and window anti-pollen curtain fabric. Monitoring LCD is an old small mobile phone. All is very quiet, well cooled and easy to clean/manage. More…

  • an old cardboard to wolf sculpture

    Inspired by Pepakura paper models and with the help of my kids, I used a projector to project the individual pieces onto old cardboard, each marked with numbers. The hardest part was cutting them out!

  • a marathon under three?

    Finally after many attempts, a local small competiton…

  • 1st ironman attempt;)

    So finally after long preparations my dream came true. Not the best time, but in tropical hot, 12:04. Great experience and thanks to all supporters!

  • a renderfarm on budget from scratch

    the idea comes from here:Building home linux render cluster (sfe.se) for cpu based rendering 5x Intel Core i7-4790K @ 4.00GHz 32GB ram GPU on board and 120GB system and software disk. No more needed.